Helliot

Hey!

This is one my pieces for the Demo Reel that i created while studying here in Vancouver. For this one i originally had a concept, but later i discovered that was already used in a game. So this one followed no concept in particular except what i could find in the depths of my mind (and also in the depths of my classmates minds!)

Once i had a general blocking of the idea in Maya i started sculpting and solving design problems in Zbrush. After settling that up, all the rest went smoothly, texture and presentation wise.
It is really fun working with your own creations but it can be also very challenging!

I hope you enjoy this piece as much as i enjoyed making it :)
Game creature, 33k tris. Rendered in Marmoset.

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You can see the Demo Reel and the others characters here: www.danielsrodrigues.com

Cheers!

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